Modern Military TCG

Shock &
Awe

A 1v1 digital card game where every card is real military hardware. Tanks. Jets. Ships. Operators. 120 cards. Arcade combat. No downloads.

NATO
Shock & Awe
VS
BRICS
Protracted War
⚔️
Firepower
🛡️
Armor
Speed
🎯
Accuracy
📡
Intel
💰
Deploy

120 Cards. Real Hardware.

Every card in Shock & Awe is a real piece of military equipment, from main battle tanks to stealth fighters to special operations units. Four rarity tiers. Unique abilities on every card.

Vehicle
Legendary
M1A2 Abrams
⚔️ FP: 9
🛡️ ARM: 10
SPD: 5
🎯 ACC: 8
📡 INT: 7
💰 DEP: 12
"Freedom's Fury" — +3 FP on first attack each turn
Aircraft
Rare
SU-57 Felon
⚔️ FP: 8
🛡️ ARM: 5
SPD: 9
🎯 ACC: 7
📡 INT: 8
💰 DEP: 10
"Russian Roulette" — 50% chance to dodge any attack
Infantry
Uncommon
Navy SEAL Team
⚔️ FP: 6
🛡️ ARM: 4
SPD: 8
🎯 ACC: 9
📡 INT: 10
💰 DEP: 7
"Silent Entry" — Untargetable for 1 turn after deploy
Naval
Common
Arleigh Burke DDG
⚔️ FP: 7
🛡️ ARM: 7
SPD: 4
🎯 ACC: 8
📡 INT: 9
💰 DEP: 8
"Aegis Shield" — Blocks 1 incoming attack per turn

How It Plays

01
Pick Your Side
Choose NATO or BRICS as your home faction. Each grants a unique passive bonus that shifts throughout the match.
02
Build Your Deck
45-point Deploy budget. Mix cards from both factions freely. Tanks, jets, ships, infantry, equipment, commanders.
03
Draw by Type
On your turn, pick a card category and the game pulls a random card from your remaining deck. Strategy meets chance.
04
Dominate
Deploy units. Attack by Speed order. Screen shake on big hits. Animated damage numbers. Reduce enemy forces to zero.

Tactical Depth

Bell Curve Passives
NATO hits hardest mid-game with escalating Firepower. BRICS outlasts with stacking Armor and late-game power. Your faction choice defines your tempo.
Hybrid Deckbuilding
Both factions' cards are yours to use. Home faction just grants the passive. Build pure NATO aggro, BRICS turtle, or a lethal hybrid mix.
Trap Cards & Attachments
Play cards face-down as traps. Attach gear to units. Chain-deploy free units when conditions are met. Every turn has hidden possibilities.
Combat Math That Hits
Damage = Firepower x Accuracy modifier. Intel-based dodge chance. Speed determines attack order. HP derived from Armor. Units survive 2-3 hits minimum.

The Modern Battlefield.
In Your Browser.

120 cards of real military hardware. NATO vs BRICS. Arcade energy meets tactical depth. No spreadsheets, no downloads, no waiting. Just war.